For my finals classes, one of my assets is going to be a generic male model. I am working to make it so that it have realistic muscle deformation. I am experimenting with with maya blend shapes and looking into working with maya muscles. I have been researching like mad to find good reference for muscle deformation, everything from work out videos to myself standing in a mirror. On this test, I have focused on the bicep and tricep.
Model by Andrew Hwan
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